Nice! :D
It was pretty good, especially when compared to a lot of the stuff that gets made most of the time.
If I had to say one thing bad about it, it would be that there are two endings, but it's painfully obvious how to get each one. It should either be a choose-your-way thing, or it should be linear. I made the same mistake a while ago, trying to "inject" independence into a game. You have to plan for the different endings, and have the choices throughout the game branch off and finally conclude in them.
But yeah, the storyline was pretty good, and the pics were nice. :P
Very nice work indeed. ;D